package cards;

/**
 * Enum for states that can occur during the game
 * @author Vlada
 */
public enum GameState {
    //Normal state of the game
    Continue,
    //Game finished
    Finish,
    //Next player draws two cards
    NextDrawsTwo,
    //Bad card - has to choose another
    CardNotAllowed,
    /**
     * A player played SVRSEK, so the Suit might have been changed
     */
    ChangeSuit,
    //TODO - doplnit ESO - stoji
    StopNextPlayer;
}
